Update Regarding EGX Rezzed
What an awful time we're going through. I hope everybody reading this is safe, practising social distancing and washing their hands regularly.
Up until a couple of weeks ago, we were planning for this week to feature the first public demoing of Shadows at EGX Rezzed in London. Due to obvious reasons that's no longer happening. The event has been moved to July, and although I feel this may be a little optimistic given the situation, we will keep a close eye on it and see how things pan out.
📣 We are delighted to announce that #Rezzed2020 will be returning to @TobaccoDockLon on the 2-4 July 2020. 📣
All current ticket holders will have their ticket transferred to the new dates! You don’t need to do anything other than sit back, relax and play some video games! pic.twitter.com/iJGGRiSFMu
— EGX Rezzed 2020 (@EGX) March 20, 2020
Given this then, and my lack of development updates recently (mostly due to prep for this), I'm planning on upping my content in the coming weeks. I've got several new features that I could easily write a dev blog entry about, and we're long overdue a new video or two! The game has been coming along really well during the first quarter of the year, and I'm really keen to share the progress with you all, Rezzed or no Rezzed. Hopefully, this will be a distraction for us both. Take care all!
Shadows of Doubt
A first-person detective stealth game set in an open world, fully-simulated neo-noir metropolis!
Status | In development |
Author | ColePowered |
Genre | Action |
Tags | Cyberpunk, Detective, immersive-sim, Noir, Sci-fi, Stealth, Steampunk |
More posts
- Shadows of Doubt DevBlog #30: The Top Shadows of Doubt Development Challenges Pa...Mar 04, 2022
- Shadows of Doubt DevBlog #29: 2021 Wrap-UpDec 17, 2021
- Shadows of Doubt DevBlog #28: Building the World Through WritingOct 01, 2021
- Shadows of Doubt DevBlog #27: Populating the Population: ClothesAug 27, 2021
- Shadows of Doubt DevBlog #26: Populating the Population: Sculpting FacesJul 30, 2021
- Shadows of Doubt DevBlog #25: Closed Alpha ConclusionsJun 25, 2021
- Shadows of Doubt DevBlog #24: Roadmap 2021Jan 21, 2021
- Shadows of Doubt DevBlog #23: Generating Citizens Part 1Oct 24, 2020
- Shadows of Doubt DevBlog #22: Doors GaloreJul 24, 2020
- Shadows of Doubt DevBlog #21: How Voxels Saved the ProjectMar 27, 2020
Comments
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Really disappointed about the Rezzed2020 being postponed and let's hope it takes place in 2020.