A 48 Hour Thankyou!
An incredible 48 hours – thank you, detectives!
Hi detectives, Cole here from ColePowered Games. I just wanted to say a huge thank you to everyone who has already jumped into the game and made Shadows of Doubt a success. The game is off to an incredible start with more players in the first 48 hours than I could have ever hoped for. Seeing the reaction to the game and the amount of people playing really is a dream come true.
We hope you’re enjoying your time in the city, and hopefully, you’ve already managed to bring some criminals to justice. Since launch we’ve been reading all of your comments, taking on board your feedback, and are already hard at work on investigating some of the most common issues.
We’re rolling out our latest patch today to deal with some of the issues some of you have been experiencing since launch, including issues related to movement speed, inventory saves, and air vents. We’ll have the full patch notes live today, so please take a look at what’s been fixed.
I would love for you to share any feedback you have on the Steam forums or over on our Discord, and thank you again for playing the game. This is just the beginning of the journey for Shadows of Doubt, and I’m really excited to share more details on the upcoming content soon. If you haven’t already, please do check out the roadmap for some information on what to expect during Early Access, and happy sleuthing!
Shadows of Doubt
A first-person detective stealth game set in an open world, fully-simulated neo-noir metropolis!
Status | Released |
Author | ColePowered |
Genre | Action |
Tags | Cyberpunk, Detective, immersive-sim, Noir, Sci-fi, Stealth, Steampunk |
More posts
- Shadows of Doubt DevBlog 36: A Roadmap Update2 days ago
- Shadows of Doubt DevBlog 35: Post-Launch Progress2 days ago
- Shadows of Doubt DevBlog 34: Shadows of Doubt Launches on Early Access!2 days ago
- Shadows of Doubt DevBlog 33: Launch Hype and What to Expect2 days ago
- Shadows of Doubt DevBlog 32: Release Date Announce and Early Access Thinking2 days ago
- Shadows of Doubt DevBlog 31: An October Update2 days ago
- Shadows of Doubt DevBlog #30: The Top Shadows of Doubt Development Challenges Pa...Mar 04, 2022
- Shadows of Doubt DevBlog #29: 2021 Wrap-UpDec 17, 2021
- Shadows of Doubt DevBlog #28: Building the World Through WritingOct 01, 2021
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